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Hardboiled - his targets get a -1d dodge penalty
Nerves of Steel - he can discard a card to cancel a -1d penalty on him
Untouchable - he always counts as being in cover
His Sidekick: Reggie Cain
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Veteran - he ignore the multiple combat penalty for shooting combat
Deadeye - he is not limited to shooting the nearest enemy
Ally: Jane Brook-Smythe
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Doc - she rolls her Cunning (needing one success) to allow her "target" to reroll their next Recovery check
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While he has tagged along with Bertie for many years, Milo's targets are not the mighty and dangerous beasts of the savannah and forest. Milo is a lepidopterist, and is about as dangerous as the butterflies he chases. His special ability reflects this - he may not be a fighter, but being ignored can be very useful at the right moment.
Harmless - can't be targeted or in LoS beyond 6" range. Cannot attack (brawl or shooting).
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Jim is the guide, tracker and general all-rounder for Bertie's safari. While he can shoot well, Jim is particularly impressive in hand to hand combat.
Fierce - adds 1d to his Brawl stat.
The gang perk is Call to Arms, which gives them extra Backup resources, depending on a Might roll by Bertie at the start of each scenario.